GBL League Constitution & Rules (2051 Edition)
Commissioner
The Commissioner manages daily GBL operations, simulates games in a timely manner, maintains league files, and participates in GM discussions. The Commissioner responds to questions, recruits and develops new members, and acts in the league’s best interest. If a conflict of interest arises, the Leadership Council (LC) will decide.
Leadership Council
The Leadership Council consists of experienced OOTP GMs and former commissioners. They support the Commissioner, advise on sensitive issues, assist with major decisions, and act as a resource for GMs.
Current LC Members
Justin (Commissioner/KC)
John (ARI)
Marlins Man (MIA)
Higgy (MIN)
Jeff (CIN)
General Managers
GMs must:
Own a copy of OOTP and update to each new version
Remain active and responsive
Export regularly
Notify the Commissioner of absences
If a GM leaves, they must notify the Commissioner to help find a replacement. The Commissioner may take action for inactivity, lack of communication, or detrimental behavior. Any GM who misses 5 consecutive exports without notification will have their position reviewed and may be removed.
Rule Changes
During the off-season (post-World Series to pre-season), GMs may propose rule changes. Proposals submitted during the playoffs are reviewed by the LC with a simple majority (>50%). Approved proposals proceed to a league-wide vote with a simple majority unless otherwise specified.
Contracts & Extensions
Players under team control must have 3 years of MLB service to sign a multi-year extension (free agents exempt).
Arbitration-eligible players may receive a one-year extension.
For contracts $10M+ AAV, no year may exceed 2× the lowest salary year. Illegal contracts will be voided or adjusted to a one-year deal based on AAV.
Team Options
Each team option must include a 25% buyout; violations make the year guaranteed.
If a contract has two option years, both must be team options.
Vesting Options & Incentives
Must be reasonable:
Plate Appearances: max 550
IP (Starters, Stamina 50+): max 180
IP (Relievers, Stamina <45): max 80
Games Finished (Closers): max equals previous year’s total
Violations make the year guaranteed. Incentives must not exceed 25% of the lowest guaranteed contract year.
Trading Players
Trades must be posted and confirmed in Slack.
Deadline: July 31 (in-game)
Post-sim trades only processed if requested pre-sim.
Injured players (21+ days) trigger a pause/option for cancellation.
Draft picks cannot be traded except Competitive Balance picks.
Free agents cannot be traded until June 15.
OOTP-disallowed trades are voided.
Top 10 hitters and Top 20 pitchers (OSA) must be on the trade block for 12 hours before being traded.
Free Agent Compensation
Follows OOTP CBA 2017 rules.
Signing a player who rejected a QO does not result in draft pick forfeiture.
Draft Lottery (Begins 2035)
Top 10 picks determined by lottery; remaining teams draft in reverse order of record.
Lottery Odds
1st–3rd worst: 16.5%
4th: 13.25%
5th: 10%
6th–18th: decreasing to 0.23%
Rule 5 Draft
Players 23 or under are not eligible.
Drafting an ineligible player results in return + $500K fine.
Ratings, Coaching & Scouting
Coaching: ON
Scouting: ON
Pitching/Hitting Ratings: OFF
Other Ratings: 20–80 scale
OVR/POT: OFF
Coaching Rule
GMs may request 1 player per off-season to retire and become a Free Agent coach.
Commissioner will not adjust styles/personalities.
The team on the player’s hat has first right of refusal.
Financial & General Settings
Attendance Baseline: 31,000
Ticket Price: $25 (max $50)
Visiting Gate Share: 20%
National Media Contract: $40M
Owners set budgets
Revenue Sharing: 40%
Cash Max: $15M
IAFA Cap: $5M
Roster & Gameplay Settings
Active Roster: 26
Expanded Roster: 28
September Roster: 30
Universal DH: ON
Playoff Rosters: 40-Man (as of Sept 1)
DL: 7-Day & 60-Day
DFA Duration: 28 days
Waivers: 14 days
Suspensions: ON
Delayed Diagnosis: OFF
Storylines: OFF
DFA Handling If a player is at 0 days of DFA:
Attempt to move to AAA
Add to 40-man if needed and space allows
If impossible, GM gets 7 more DFA days; if still unresolved, player is released
Playoffs
12-team format
#1 and #2 seeds in each league get a bye
Wild Card: Best-of-3
Competitive Balance Picks
Determined by:
Bottom 10 in revenue
Bottom 10 in market size
Tiebreakers: budget → win %
1 pick per team
Split across Rounds 1 & 2
Tradable until draft begins
Fan Interest Bonuses
Rookie of the Month: +1
Rookie of the Year: +5 (2nd: +3, 3rd: +1)
Minor League System
Roster Limits & Age Restrictions
AAA: 30-man, no limits
AA: 30-man, no limits
A Adv.: 30-man, max age 25
A: 30-man, max age 24
A SS: 35-man, max age 23
Rookie+: 45-man, max age 23
DSL: 45-man, max age 22
AWL (Appalachian Winter League)
35-man roster
Max age 23, max 3 years service
60-game season starting Sept 20
SIM Schedule
Regular season: Mon, Wed, Fri, Sun (7 in-game days)
Postseason: play-in, then split series (1–3, then 4–5/7)
Early exports may accelerate sims
Offseason: daily sims (posted by Commissioner)
Team Movement
Vacancies posted for applications
If multiple GMs apply, decision made collaboratively with Commissioner
Second Team Assignments
GMs may request a second team; Commissioner may approve or deny
GMs may not trade or draft for the second team
New GMs
New/returning GMs may void 1 contract
This does not apply to GMs who utilize the team move section.
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